Behold the random Boss monster: Production issue

 Again? Again! Yes, the random boss monster has spawned again today. It was a small mistake done during migration to PROD, which was discovered today and needed an immediate fix. My Team Lead, with all the patience in the world, had to explain the issue, why it has happened, and what would be the ideal solution for the issue to the client. I was on the call, and had to prepare the required documentation for it. It was a simple fix, so the level of the boss monster was not high (like it was yesterday😖) and we were able to defeat it easily.

I am reminded of the Intro Quip of Ash (a legend from Apex Legends BR game), which has the lines "Again? Again!" but in a robotic frustrated voice. So, I used it as the intro to my post.

Sleep! Gotta catch 'em all! Yes, this is a reference to Pokemon! Catch'em all!

C ya!

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